Added light pre-calculations to the game so the game doesn’t stutter the first time a level is played.Added directional and angular velocity indicators to the HUD so you can see...

The game size has been reduced to half via good compression so it loads up faster.Also the first 2 levels are playable through and level 3 is semi playable.Loads of...

Lighting system has been updated so now the global lighting is dynamic and casting lights and shadows correctly.Have fun rescuing the Astroneers <3

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Hey you all and happy Twos Day 😉 Added more ways for the stranded Astronauts to perish. Also shaved off 2/3 of frame time used from collision checking so slower...

The Typical Game Jam is now over and we became in 3rd place. There were some awesome games in the jam and here’s our update. Moon’s Embrace now has 2...

We took part in the Typical Game Jam just now.Managed to enter the submission 5 minutes 32 seconds under the deadline 😀 In the year 2069, a hundred years after...

As per asked frequently I upped the shield hit points drastically from 10 to 25.Also picking up the atomics pack will regenerate the shield by 5 points instead of 1...

Sorry!A stupid bug had crept in during other bugfixing with as simple as comparing a variable as >1 instead of =1 and it was only apparent until the player reached...

What has been added?– Core mechanics for the new enemies and bosses under the hood, yet to be revealed, so to keep you waiting eagerly.– CRT effect for more authentic...

We participated in the Pirate Software Game Jam 14 Our game Galactic Neon Blitz got shared #1 on playability with 96 other games which is quite a nice placement out...

Some bug fixes made.– Tutorial getting stuck on D4 explanation has been fixed.– Added some default movement for the loose arms after boss was killed so that they will start...

As the judge period is now over, we decided to update the game from our dev version to the public to enjoy.first world is about halfway done and all 5...

We added two of our games into the arcade to be playable in Arcadia.Jet Pac: Full Spectrum Astronaut which was Ramis favourite game from his childhood.Galactic Neon Blitz, which is...

Almost time for a public release and the changes and additions to the game are still coming up. Changed how the light precalculations are done and they will be done...

Hey all. Last week we’ve been working a lot more on boss mechanics as well as designing the future levels and enemies. One of the biggest improvement that we implemented...

Hey all. it’s been a bit over 2 weeks since we posted the game to Pirate Softwares Game Jam.The judges are still wading through the 1404 games submitted there so...

This our participation entry to the Pirate Software Game Jam in January 2024 Alone in the desolate reaches of space, you, the last remaining Neon Blitz pilot, faced an overwhelming...

Hello followers! Brick City hasn’t seen any updates lately but fear not, the game is still on our todo-list. We’re intending to make a lot of optimizations for sprites and...

Big update for loading times now that GDevelop supports lazy loading.

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A huge performance update for loading times since GDevelop now supports lazy loading.Also fixed various bugs under the hood.

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The usability has been rewritten and wiring is done with Right Mouse button and drag/Toggle is done with Left Mouse Button.This is only for desktop and browser versions, the android...

New faster loading of the game is applied as GDevelop supports lazy loading.

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Faster load times as new version of GDevelop supports lazy loading now.

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The game loads now immensely faster now that GDevelop supports lazy loading <3

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A huge amount of bugs were fixed and should now work on the downloadables as well.Lazy loading makes the game start almost instant which is really nice. Enjoy <3

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As GDevelop introduced a new immensely faster lazy loadin system I made an update that supports that so you can start enjoying the game MUCH faster than before. (Initial loading...

New bug fixed versions are now available since the Game Jam voting period has passed.Loads of improvements and bug fixes made to sound system, optimization, NPC behaviour, City scape and...

It’s the time of the Jolly season! Rocket Santa is here again For this month until the 30th a seasonal event of Rocket Santa is again at your hands to...

Well… It happened that a thing has been done… Arcadia: Neon Dreams has now full support for Controllers and KB/M. Have fun ❤️ City KB/M: WASD / arrow keys to...

Huge amount of bug fixed as well as added more content and playability. Music triggers fixed. Car flying on low end platforms problem fixed. FPS camera turning player neck around...

It’s finally here. Do you remember the time, when you first stepped into an arcade. Full with those marvelous cabinets with colorful games. The sweet, loud cacophony of Music and...

Fantastic news to you all. Logica has been updated with several improvements and changes.– Passed levels are now saved so you can go back to them without needing to rebuild...

Improvements made.– Added Vcc (Main power + ) and Gnd (Main power -) to the logic gates to indicate where they are getting their power to work even without input...

The ElectroBoom update includes the electric shocks when you try to wire live components.Mobile versions have a magnifying glass abote the touch position to show what’s under your finger.Loads of...

The results of the GDevelop big Game Jam #4 are out and we did really good. For the community votes we situated to 26th place out of 216 games.For the...

Reverted back to game Jam version as there was a judges pick still to be coming in the Game Jam that needed the actual Game Jam versions. So after those...

Major rewrite of the game from the Game Jam version has been done.The whole tutorial system was redone.Most of the game mechanics and logic code was redone.Lots of eye candy...

More improvements added to the game. – There are now 8 levels in the game.– Lamps have a nice radiant effect when lit.– Winning conditions display refined.– Added Level Back...

The game base is not about done and there is still plenty of time to craft more levels and some eye candy and other shenanigans tomorrow. I hope you all...

GDevelop got a major update on it’s 3d engine so we had to convert the old project to handle the new additions and changes. Took a better part of the...

The update today includes some nice additions. Distance culling of objects to optimize the performance a bit. Tweaked the distance fog so it doesn’t look like air in Beijing. Animated...

Some annoying bugs were found and fixed.Made some optimization too.And added more frames to ocean wave animations.

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Some very good thoughts worth reading from Annette “Troisnyx” Walker who was behind the musics of Sonny’s Delivery Service. https://www.troisnyx.co.uk/post/on-musicians-finding-the-right-game-devs

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Yay to us! We placed 2nd out of 120 games in the GDdevelop 3d Game Jam. Huge thanks to Cillian “Fatal Exit” Clifford for 3d modeling and Annette “Troisnyx” Walker...

It’s here! Our entry to GDevelop 3D Game Jam 2023. What a tight week it has been.Incredible huge thanks to Cillian and Annette for their impeccable and talented work on...

It’s here! Post Jam release. Bug fixes done.– Touch screen left not working, fixed– A for left not working, fixed– Wrong music in levels 1,2,3, fixed– Video playback issues, fixed...

It’s here! Chrono Dash was made by Rami Niemi and Fatal Exit in 2 days for Gamedev.js Jam 2023 Have fun <3

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Some bugs were fixedIf destroyed between transitions from one edge to another the object was locked outside of playable area, fixed Some major optimization made, asset sizes went down to...

Buildings and some other assets were re-rendered to use a smaller footprint on sprite sizes optimizing the game quite a bit. All of the graphics were also compressed with a...