Posts from
past month

Level 6 with enemies finished + bugfixes

The level 6 and it’s enemy type are now finished.
Enemies are becoming harder and harder, can you finish the game thus far?

Bug fixes.
Rocket engine sound was left looping after changing to shuttle in level 5. Fixed.
Fade out / Fade in between levels was disabled by accident. Enabled.
High Score was not registered if the player died before escaping. Fixed.