Posts from
past month

Some quality of life additions

Added light pre-calculations to the game so the game doesn’t stutter the first time a level is played.Added directional and angular velocity indicators to the HUD so you can see where and how fast you’re going and turning.
Tweaked the sound compressions quite a bit so game size is reduced quite massively to earlier iterations.

Playable levels are still the first 2 levels and third is only half way or so.