Posts from
past month

Lunar Express devlogs

A huge performance update for loading times since GDevelop now supports lazy loading.Also fixed various bugs under the hood.

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I reworked the rendering a lot under the hood making it vastly optimized.Added voice lines to communicate better on what’s happening.Score and high scores as well as credits are now...

Bug fixes.Sound and music looping was broken on some browsers, so I fixed it so that it should work flawlessly now.

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Nice new additions. Caverns added.Multiple platforms to land upon.Scores to collect depending on the platform difficulty.Fuel consumption added.Functioning radar.Lighting effects added.

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Added light sources to the engine flames and made objects as light blocking type.Fixed a few underlying bugs.

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Some improvement and bug fixes. A working rudimentary radar system has been implemented.Some obstacles have been added, you can land on those rocks if the surface is in the landing...

Added mobile device support. Fixed the Earth from being in incorrect layer.

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Another reimagined game from my childhood. Lunar Express is a reimagined version of the classic Lunar Lander from Atari inc. and will have somewhat tweaked and improved game play when...