Posts from
past month

Moon’s Embrace devlogs

Added light pre-calculations to the game so the game doesn’t stutter the first time a level is played.Added directional and angular velocity indicators to the HUD so you can see...

The game size has been reduced to half via good compression so it loads up faster.Also the first 2 levels are playable through and level 3 is semi playable.Loads of...

Lighting system has been updated so now the global lighting is dynamic and casting lights and shadows correctly.Have fun rescuing the Astroneers <3

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Hey you all and happy Twos Day 😉 Added more ways for the stranded Astronauts to perish. Also shaved off 2/3 of frame time used from collision checking so slower...

The Typical Game Jam is now over and we became in 3rd place. There were some awesome games in the jam and here’s our update. Moon’s Embrace now has 2...

We took part in the Typical Game Jam just now.Managed to enter the submission 5 minutes 32 seconds under the deadline 😀 In the year 2069, a hundred years after...