Posts from
past month

Another big update.

Reworked the ship mechanics to include changing ships in the near future after the Hangar mechanics have been implemented.
Stage transitions reworked.
Loads of under the hood improvements and optimizations.
Fully working endless mode core mechanics, you can now fight through endless stages to achieve your record with ever stronger enemies.

Some graphics were reworked.

Still much more work to do and more updates coming up this week if I manage to get to focus on coding.

Though I have to have a little break after friday since there is a GDevelop Gamejam #2 coming up that I will attends