Posts from
past month

Massive amount of bugfixes done!

In the weekend I did a massive amount of bug hunting so I found and eliminated quite a bunch of them as well as balanced the game play a bit.

– Almost every extra weaponry has been sifted through and optimized as well as bug fixed, there are some targeting issues in the missile and swarm weapons still.
– Balanced the early game play difficulty by lowering the tiny asteroid hit points a bit. It should now be more playable without too much stress on time running out at occasions.
– Loads of performance optimization done in almost every part of the rendering.
– Added some more voice lines and sound effects.

Also a little sneak peek from the upcoming 3rd ship.
Enjoy <3