After a long time it is about time that you hear from us a bit.We should be pushing a new improved and expanded version of the game closer to end...

Some bugs were hunted and squashed.Level cap and end level transition is now working properly.

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Revisited this gem of a game after a long while.Made a few new puzzles to solve.Fixed a bunch of slight bugs on loading settings when there is a new version...

Added a new additional level to Crypt of the fallen.Fixed some bugs in health system as well as stuff under the hood.

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Added a new dungeon Crypt of the fallen to explore. Tweaked the engine so that it runs way more smoothly.Fixed some audio bugs, some are still there but they are...

We, as in Rami and I, are continuing development of the Weaponized Singularity. The GameJam version was basically a prototype, whipped together in less than 40 hours. We had challenges...

It’s here! After 37h of development, our new game Weaponized Singularity for the GDevelop Weekend Game Jam #3 is now live.

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Leaderboard for Escaped and Deceased have been separated accordingly. Some bugs have been fixed.– Escape state was bugging enabling movement after escape.– Death by void is now fixed, it got...

Hello you all Heroes! The Hero can now punch objects and enemies when the sword is not drawn.Also opening chests without sword is supported now.Damage of the punching is less...

What an absolute awesome game jam with all of those high quality games.There were 308 games in the game jam in all. The results are out and we came in8th...

What an absolute awesome game jam with all of those high quality games.There were 308 games in the game jam in all. The results are out and we came in8th...

After the recent increased interest on the game, we revisited some issues that were noticed by the community. Logica is now fixed to fully support mobile devices once again.Instructions are...

Hey all! We took part in GDevelop Big Game Jam #5 and just a moment ago released our game that was made in 7 days.Go with the stalwart adventurer who...

Added light pre-calculations to the game so the game doesn’t stutter the first time a level is played.Added directional and angular velocity indicators to the HUD so you can see...

The game size has been reduced to half via good compression so it loads up faster.Also the first 2 levels are playable through and level 3 is semi playable.Loads of...

Lighting system has been updated so now the global lighting is dynamic and casting lights and shadows correctly.Have fun rescuing the Astroneers <3

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Hey you all and happy Twos Day 😉 Added more ways for the stranded Astronauts to perish. Also shaved off 2/3 of frame time used from collision checking so slower...

The Typical Game Jam is now over and we became in 3rd place. There were some awesome games in the jam and here’s our update. Moon’s Embrace now has 2...

We took part in the Typical Game Jam just now.Managed to enter the submission 5 minutes 32 seconds under the deadline 😀 In the year 2069, a hundred years after...

As per asked frequently I upped the shield hit points drastically from 10 to 25. Also picking up the atomics pack will regenerate the shield by 5 points instead of...

Sorry!A stupid bug had crept in during other bugfixing with as simple as comparing a variable as >1 instead of =1 and it was only apparent until the player reached...

What has been added?– Core mechanics for the new enemies and bosses under the hood, yet to be revealed, so to keep you waiting eagerly.– CRT effect for more authentic...

We participated in the Pirate Software Game Jam 14 Our game Galactic Neon Blitz got shared #1 on playability with 96 other games which is quite a nice placement out...

Some bug fixes made.– Tutorial getting stuck on D4 explanation has been fixed.– Added some default movement for the loose arms after boss was killed so that they will start...

As the judge period is now over, we decided to update the game from our dev version to the public to enjoy.first world is about halfway done and all 5...

We added two of our games into the arcade to be playable in Arcadia.Jet Pac: Full Spectrum Astronaut which was Ramis favourite game from his childhood.Galactic Neon Blitz, which is...

Almost time for a public release and the changes and additions to the game are still coming up. Changed how the light precalculations are done and they will be done...

Hey all. Last week we’ve been working a lot more on boss mechanics as well as designing the future levels and enemies. One of the biggest improvement that we implemented...

Hey all. it’s been a bit over 2 weeks since we posted the game to Pirate Softwares Game Jam.The judges are still wading through the 1404 games submitted there so...

This our participation entry to the Pirate Software Game Jam in January 2024 Alone in the desolate reaches of space, you, the last remaining Neon Blitz pilot, faced an overwhelming...

Hello followers! Brick City hasn’t seen any updates lately but fear not, the game is still on our todo-list. We’re intending to make a lot of optimizations for sprites and...

Big update for loading times now that GDevelop supports lazy loading.

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A huge performance update for loading times since GDevelop now supports lazy loading.Also fixed various bugs under the hood.

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The usability has been rewritten and wiring is done with Right Mouse button and drag/Toggle is done with Left Mouse Button.This is only for desktop and browser versions, the android...

New faster loading of the game is applied as GDevelop supports lazy loading.

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Faster load times as new version of GDevelop supports lazy loading now.

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The game loads now immensely faster now that GDevelop supports lazy loading <3

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A huge amount of bugs were fixed and should now work on the downloadables as well.Lazy loading makes the game start almost instant which is really nice. Enjoy <3

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As GDevelop introduced a new immensely faster lazy loadin system I made an update that supports that so you can start enjoying the game MUCH faster than before. (Initial loading...

New bug fixed versions are now available since the Game Jam voting period has passed.Loads of improvements and bug fixes made to sound system, optimization, NPC behaviour, City scape and...

It’s the time of the Jolly season! Rocket Santa is here again For this month until the 30th a seasonal event of Rocket Santa is again at your hands to...

Well… It happened that a thing has been done… Arcadia: Neon Dreams has now full support for Controllers and KB/M. Have fun ❤️ City KB/M: WASD / arrow keys to...

Huge amount of bug fixed as well as added more content and playability. Music triggers fixed. Car flying on low end platforms problem fixed. FPS camera turning player neck around...

It’s finally here. Do you remember the time, when you first stepped into an arcade. Full with those marvelous cabinets with colorful games. The sweet, loud cacophony of Music and...

Fantastic news to you all. Logica has been updated with several improvements and changes.– Passed levels are now saved so you can go back to them without needing to rebuild...

Improvements made.– Added Vcc (Main power + ) and Gnd (Main power -) to the logic gates to indicate where they are getting their power to work even without input...

The ElectroBoom update includes the electric shocks when you try to wire live components.Mobile versions have a magnifying glass abote the touch position to show what’s under your finger.Loads of...

The results of the GDevelop big Game Jam #4 are out and we did really good. For the community votes we situated to 26th place out of 216 games.For the...

Reverted back to game Jam version as there was a judges pick still to be coming in the Game Jam that needed the actual Game Jam versions. So after those...